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Overview
Those WARP trains tend to be rather cramped, don't you think?

–Hong Lu, W Corp. L2 Cleanup Agent

W Corp. L2 Cleanup Agent Hong Lu
Switch Art
Info
Rarity World
Season Season 0 Release 2023.08.24
Status
209 4~6 47
Resistances
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
Stagger Thresholds
55% (115) - 20% (42)
Skills


3 + 7

Energy Cycle
44 (45-1) Atk Weight ⯀
Amt. x3
[On Use] Gain -6 Charge Count
[On Hit] Gain +1 Charge Count
Consume +3 Charge Count to inflict 3 Rupture
[On Hit] Gain +1 Charge Count
Consume +3 Charge Count to inflict 3 Rupture


6 + 2

Cleanup Support
44 (45-1) Atk Weight ⯀
Amt. x2
[On Use] Gain +8 Charge Count
Clash Power +2 when Shielded
[On Hit] Gain +3 Charge Count
Consume +3 Charge Count to inflict 3 Dimensional Rift
[On Hit] At 5+ Charge Count, gain 1 Charge Barrier for every 5 Charge Count next turn (Max 4)


9 + 8

Deploy Charge Barrier
44 (45-1) Atk Weight ⯀
Amt. x1
[On Use] At 10+ Charge Count, consume all current Charge Count to apply (Consumed Charge Count / 2) Charge Barrier (Rounded Down) to 2 allies with the lowest HP percentage
[On Hit] Gain -8 Charge Count
[On Hit] Apply 3 Protection to all allies
[On Hit] Inflict 5 Rupture
[On Hit] Gain 2 Charge Barrier next turn


12 + 6

Guard
47 (45+2) Atk Weight ⯀
Amt. x1
[On Use] Gain 3 Charge Barrier (3 times per turn)

Passives
Hour of the WARP
If the unit is in ‘Charge Debt’, deal an additional +20% damage regardless of resistances but take 10 damage every turn when not shielded.
Cleanup Mastery
x3 Owned
If at 5+ Charge Count at the start of the combat phase, gain 2 Haste.
At 10+ Charge Count, gain 1 additional Haste.
Train Cleanup Manual
x3 Owned
An ally with the lowest Speed gains 2 Haste next turn if at 5+ Charge Count at the start of the combat phase

Uptie[]

Uptie Info
Energy Cycle
  • Skill Effect:
    [On Use] Gain +2 > +3 Charge Count

  • Skill Power: 2 > 3

  • Skill Effect:
    [On Use] Gain +3 > +4 Charge Count

Cleanup Support
  • Skill Effect:
    [On Use] Gain +2 > +3 Charge Count
    Clash Power +1 > +2 when Shielded
  • Coin Effect:
    [On Hit] Gain +3 Charge Count
    [Heads Hit] > [On Hit] At 10+ Charge Count, gain 2 Charge Barrier next turn

  • Skill Power: 4 > 5

  • Skill Power: 5 > 6
  • Coin Effect:
    [On Hit] At 10+ > 5+ Charge Count, gain 2 > 1 Charge Barrier for every 5 Charge Count next turn (Max 4)

Deploy Charge Barrier
  • Coin Power: +3 > +4
  • Coin Effect:
    [On Hit] Inflict 3 > 5 Rupture

Guard

  • Sin Affinity: None >
  • Skill Power: 10 > 12
  • Skill Effect:
    [On Use] Gain 2 > 3 Charge Barrier (3 times per turn)

Passives
  • Speed: 3~5 > 4~5

  • Speed: 4~5 > 4~6

  • Cleanup Mastery: At 10+ Charge Count, gain 1 additional Haste.

Trivia[]

  • Hong Lu's W Corp. L2 Cleanup Agent Identity mirrors that of a cleanup agent from W Corp. in the alternate world, but not to any particular character.

Gallery[]

Navigation[]

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