Limbus Company Wiki
Advertisement
Overview
Will you kindle the inspiration within me anew? If not… then I can't say that I am terribly interested.

–Yi Sang, The Ring Pointillist Student

The Ring Pointillist Student Yi Sang
Switch Art
Info
Rarity World
Season Season 0 Release 2024.05.16
Status
178 3~7 43
Resistances
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Stagger Thresholds
65% (116) - 35% (62) - 15% (27)
Skills


2 + 3

Paint Over
48 (45+3) Atk Weight ⯀
Amt. x3
If the target has 6+ Bleed, Clash Power +2
[Heads Hit] Inflict +2 Count for 1 of the following effects: Burn, Bleed, Rupture, Tremor, Poison,or Sinking. Effect selected at random.
[On Hit] Inflict 3 Bleed
If the target has 6+ Bleed count, apply +2 Count next turn for 1 of the following effects: Poise, Charge, HP Healing Boost, or Bleed Resistance to the ally with the lowest HP. Effect selected at random.


8 + 8

Sanguine Pointillism
48 (45+3) Atk Weight ⯀
Amt. x2
Clash Power +1 for every 3 Bleed on target (max 3)
Coin Power +1 for every 3 Bleed Count on target (max 2)
[On Hit] 40% chance to Reuse Coin, +20% more chance to Reuse Coin for every type of negative effect on the target (Max +1 for every 4 Bleed on target, up to 3)
[On Hit] Inflict +2 Bleed Count
[On Hit] Inflict +3 Count for 1 of the following effects: Burn, Bleed, Rupture, Tremor, Poison,or Sinking. Effect selected at random.
[Hit after Clash Win] Apply +4 Count next turn for 1 of the following effects: Before the King in Binds, Charge, HP Healing Boost, or Bleed Resistance to the ally with the lowest HP. Effect selected at random.
[After Attack] If the Coin was reused three times, reuse this Skill against a random target (does not activate on Reuse)


3 + 3

Hematic Coloring
48 (45+3) Atk Weight ⯀
Amt. x1
Clash Power +1 for every 3 Bleed on target (max 3)
Coin Power +1 for every 3 Bleed Count on target (max 2)
[On Hit] Inflict +1 Bleed Count. If the target has 3+ types of negative effects, inflict +2 additional Bleed Count
[On Hit] Inflict +4 Count for 2 of the following effects: Burn, Bleed, Rupture, Tremor, Poison,or Sinking. Effects selected at random.
[On Hit] Inflict 1 Bleed. If the target has 3+ types of negative effects, inflict 2 additional Bleed
[On Hit] Inflict 5 Potency for 1 of the following effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.
Deal +25% more damage for every type of negative effect on target (max 125%)
[On Hit] 40% chance to Reuse Coin, +20% more chance to Reuse Coin for every type of negative effect on the target (Max +1 for every 4 Bleed on target.)
[After Attack] If the target is Staggered or Defeated, inflict 3 Potency of 1 of the following effects on 3 enemies with the least negative effects: Burn, Bleed, Rupture, Tremor, Poison, or Sinking. Effect selected at random.


10 + 4

Beat the Brush
46 (45+1) Atk Weight ⯀
Amt. x1
Base Power +1 for every 1 Bleed on target (max 10)
When attacked, apply +2 Count next turn for 1 of the following effects: Poise, Charge, HP Healing Boost, or Bleed Resistance to the ally with the lowest HP. Effect selected at random. (3 times per defense skill)

Passives
Hour of the Ring
This Identity and 4 other deployed allies without skills that apply Bleed additionally counts as an 'Identity that inflicts Bleed'.
This Identity's Skills that randomly inflict or apply Burn, Bleed, Tremor, Rupture, Sinking, Poise, and Charge count as Skills that inflict or apply each respective Keyword.
Assignment Evaluation
x4 Owned
On Hit, if the target has 4+ Bleed, heal 2 SP
Heal 1 additional SP for every type of negative effect on the target. (max 3)
If this unit's SP is at max, gain 2 Offense Level Up next turn when this unit heals SP with this effect.
(This Passive activates 4 times max per turn)
Practices on Aesthetics
x4 Owned
1 ally with the least SP heals 2 SP On Hit for every type of negative effect on the target (max 6)
If the target has Bleed, heal 3 additional SP
(This Passive activates 2 times max per turn)


Uptie[]

Uptie Info
Paint Over
  • Coin Effects:
    [Heads Hit] > [On Hit] Inflict 2 Bleed

  • Coin Power: +2 > +3

  • Skill Effects:
    If the target has 6+ Bleed, Clash Power +1

Sanguine Pointillism
  • Skill Effects:
    If target has 6+ Bleed, Clash Power +1
  • Coin Effects:
    [On Hit] Inflict +2 > +3 Count for 1 of the following effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.

  • Skill Power: 7 > 8

  • Skill Effects:
    If target has 6+ Bleed, Clash Power +1 >
    Clash Power +1 for every 3 Bleed on target (max 2)
    Coin Power +1 for every 3 Bleed Count on target (max 2)
  • Coin Effects:
    20% > 40% chance to Reuse Coin once, +20% more chance to Reuse Coin for every type of negative effect on the target (2 times max per Skill)

Hematic Coloring
  • Skill Effects:
    If target has 6+ Bleed, Clash Power +1 >
    Clash Power +1 for every 3 Bleed on target (max 2)
    Coin Power +1 for every 3 Bleed Count on target (max 2)
  • Coin Effects:
    [On Hit] Inflict +1 Bleed Count. If the target has 4+ > 3+ types of negative effects, inflict +2 additional Bleed Count

    [On Hit] Inflict +1 Bleed Count. If the target has 4+ > 3+ types of negative effects, inflict +2 additional Bleed Count

    Deal +15% > +25% more damage for every type of negative effect on target (max 75% > 125%)
    [After Attack] If the target is Staggered or Defeated, inflict 2 Potency of 1 of the following effects on
    1 > 2 enemies with the least negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.

Beat the Brush

  • Sin Affinity: None >
  • Skill Effects:
    If target has 6+ Bleed, Base Power +5 >
    Base Power +1 for every 1 Bleed on target (Max 10)

Passives
  • Speed: 2~6 > 3~6

  • Speed: 3~6 > 3~7

  • Assignment Evaluation:
    On Hit, if the target has 6+ > 4+ Bleed, heal 2 SP
    Heal 1 additional SP for every type of negative effect on the target. (max 3)
    If this unit's SP is at max, gain 1 > 2 Offense Level Up next turn when this unit heals SP with this effect.
    (This Passive activates 4 times max per turn)
  • Practices on Aesthetics:
    1 ally with the least SP heals 2 SP On Hit for every type of negative effect on the target (max 6)
    If the target has Bleed, heal 3 additional SP
    (This Passive activates 2 times max per turn)

Gallery[]

Trivia[]

  • This Identity mirrors a Student of the Pointillist faction of The Ring in an alternate world.
  • This Identity's Combat and Support Passives resemble the 'Sanguine Pointillism' Passive common to the Researchers of the Ring? enemy faction, which allows them to heal SP On Hit.

Navigation[]

Identities         
E.G.O       
Advertisement