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Overview
You're getting an 'F', end of story. No, I don't accept appeals.

–Outis, The Ring Pointillist Student

The Ring Pointillist Student Outis
Switch Art
Info
Rarity World
Season Season 0 Release 2024.05.16
Status
171 3~6 43
Resistances
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Stagger Thresholds
65% (111) - 35% (60) - 15% (26)
Skills


3 + 4

Dotting
45 (45+0) Atk Weight ⯀
Amt. x3
If the target has 6+ Bleed, Clash Power +1
If the target has 10+ Bleed, Coin Power +1
[On Hit] Inflict 1 Bleed
[On Hit] Inflict 1 Bleed


5 + 4

Sanguine Painting
45 (45+0) Atk Weight ⯀
Amt. x2
If the target has 6+ Bleed, Clash Power +2
[On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on the target (2 times max per Skill)
[On Hit] +1 Inflict Bleed Count
When Reusing Coin with this unit's Coin Effects, inflict +1 more Bleed Count


4 + 6

Artwork Inspection
47 (45+2) Atk Weight ⯀
Amt. x1
If the target has 6+ Bleed, Coin Power +1
Deal +12.5% more damage for every type of negative effect on the target (max 50%)
[On Use] Apply 1 Haste next turn to 2 allies adjacent to this unit on the Dashboard
[On Hit] Inflict 3 Bleed
[On Hit] Inflict 3 Potency of 1 of the follwing effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.
[After Attack] If the target is Staggered or defeated, apply 1 Pierce DMG Up next turn to 1 other ally with the highest SP.
If the affected ally is a member of the Ring, apply 1 Pierce Power Up as well


4 + 6

Guard
46 (45+1) Atk Weight ⯀
Amt. x1
[On Use] If the target has 10+ Bleed, Coin Power +7

Passives
Sanguine Pointillist
This Identity only counts as an 'Identity that inflicts Bleed'. This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword.
Multitude of Dots
x4 Owned
Combat Start: Inflict 2 Potency of 1 of the following effects on 2 enemies with the least types of negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.
(In Focused Encounters, Parts)
Rough Sketch
x4 Owned
1 ally with the least SP heals 4 SP when defeating an enemy with Bleed
Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)


Uptie[]

Uptie Info
Dotting
  • Skill Effects:
    If target has 6+ Bleed, Clash Power +1
  • Coin Effects:
    [Heads Hit] > [On Hit] Inflict 1 Bleed
    [Heads Hit] > [On Hit] Inflict 1 Bleed

  • Skill Power: 2 > 3

  • Skill Effects:
    If the target has 10+ Bleed, Coin Power +1

Sanguine Painting
  • Skill Effects:
    If the target has 6+ Bleed, Clash Power +1
  • Coin Effects:
    [On Hit] Inflict +1 Bleed Count
    When Reusing Coin with this unit's Coin effects, inflict +1 more Bleed Count

  • Skill Power: 4 > 5

  • Skill Effects:
    If the target has 6+ Bleed, Clash Power +1 > +2
  • Coin Effects:
    [On Hit] 20% > 40% chance to Reuse Coin once. +20% more chance to Reuse Coin for every type of negative effect on the target (2 times max per Skill)

Artwork Inspection
  • Skill Effects:
    If the target has 6+ Bleed, Coin Power +1
    Deal +10% > +12.5% more damage for every type of negative effect on the target (max 30% > 50%)
  • Coin Effects:
    [After Attack] If the target is Staggered or defeated, apply 1 Pierce DMG Up next turn to 1 ally with the highest SP. If the affected ally is a member of the Ring, apply 1 Pierce Power Up as well

Guard

  • Sin Affinity: None >
  • Skill Effects:
    [On Use] If the target has 10+ Bleed, Coin Power +3 > +7

Passives

  • Speed: 2~5 > 3~6

  • Multitude of Dots:
    Combat Start: Inflict 2 Potency of 1 of the following effects on 1 > 2 enemies with the least types of negative effects: Burn, Bleed, Rupture, Tremor, or Sinking. Effect selected at random.
    (In Focused Encounters, Parts)
  • Rough Sketch:
    1 ally with the least SP heals 4 SP when defeating an enemy with Bleed
    Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)


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