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Overview
I'm ready. Let me take the vanguard.

–Meursault, R Corp. 4th Pack Rhino

R Corp. 4th Pack Rhino Meursault
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Info
Rarity World
Season Season 0 Release 2023.07.13
Status
230 3~5 50
Resistances
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Stagger Thresholds
40% (92)
Skills


5 + 6

Weighty Bash
45 (45+0) Atk Weight ⯀
Amt. x3
At 10+ Charge Count, Final Power +1
At 7+ Speed, deal +25% Damage
[On Use] Gain +2 Charge Count
[On Hit] Gain -4 Charge Count


5 + 3

Demolish
45 (45+0) Atk Weight ⯀
Amt. x2
[Combat Start] At 7+ Speed, inflict an additional +3 Bleed Count with this skill
[On Use] Gain +4 Charge Count
[On Hit] Gain -8 Charge Count
[On Hit] Inflict +1 Bleed Count
[On Hit] Inflict +1 Bleed Count


6 + 3

Rhino Ram
45 (45+0) Atk Weight ⯀
Amt. x1
[On Use] At 10+ Charge Count, Coin Power +2
[On Hit] Inflict +1 Bleed Count
[On Hit] Spend 2 Charge Count; Inflict +1 Bleed Count
[On Hit] Spend 3 Charge Count; Inflict +1 Bleed Count
[On Hit] Inflict +1 Bleed Count
[On Hit] Spend 2 Charge Count; Inflict +1 Bleed Count
[On Hit] Spend 3 Charge Count; Remove all Bleed Count from target and inflict Lust Affinity damage equal to (Bleed Potency on target x 1.5)


15 + 5

Bioelectricity Induction
50 (45+5) Atk Weight ⯀
Amt. x1
[On Use] If attacked while shielded, gain +4 Charge Count (Max 10 per turn)

Passives
Activate rrR-#4 Suit Pressurization
x5 Owned
At the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6)
At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
Maneuver Training
x5 Owned
At the end of the turn, 1 ally with the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn.

Uptie[]

Uptie Info
Weighty Bash
  • Skill Effect:
    At 7+ Speed, deal +25% Damage
  • Coin Effect:
    [Heads Hit] > [On Hit] Gain +2 Charge Count

  • Skill Power: 4 > 5

  • Skill Effect:
    [On Use] Gain +2 Charge Count

Demolish
  • Skill Effect:
    At 7+ Speed, inflict +1 Bleed Count with this skill

  • Skill Power: 4 > 5

  • Skill Effect:
    [On Use] Gain +4 Charge Count
  • Coin Effect:
    [Heads Hit] > [On Hit] Inflict +1 Bleed Count

Rhino Ram
  • Coin Power: +2 > +3
  • Skill Effect:
    [On Use] At 10+ Charge Count, Coin Power +1 > +2
    Remove all Bleed Count from target and inflict Lust Affinity damage equal to (Bleed Potency on target x 1.5)

Bioelectricity Induction

  • Sin Affinity: None >
  • Skill Power: 12 > 15
  • Skill Effect:
    [On Use] If attacked while shielded, gain +1 > +2 Charge Count (Max 10 per turn)

Passives

  • Speed: 2~4 > 3~5

  • Activate rrR-#4 Suit Pressurization: At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.

Trivia[]

  • Meursault's R Corp. 4th Pack Rhino Identity mirrors that of a rhino from the 4th Pack of R Corp. in the alternate world, but not to any particular character.
  • If Meursault has 5+ Charge on Turn Start, he will don his rhino helmet, and all his voice lines will have a radio effect. (This lasts for as long as Charge Count is above 5.).
    • In addition, if he is above 15+ Charge, electricity will flow around him.

Gallery[]

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