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Enemy


kqe-1j-23[]

LcbSinEnvykqe-1j-23
Kqe-1j-23 Idle Sprite
Info
Risk Level HE Label Code O-06-20-02 Core HP 1773
Parts

Abno Part Body Status
HP 819 SPEED 1-5 Defense 41
Stagger Thresholds
40% (328HP)
Resistances
Slash Pierce Blunt
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
LcbSinWrath
Endure
[x0.75]
LcbSinLust
Weak
[x1.5]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Normal
[x1]
LcbSinGreed
Weak
[x1.5]
LcbSinPride
Normal
[x1]
LcbSinEnvy
Ineff.
[x0.5]

Skills
Abno Part Body Body
Booting Town Tour KQE
5 Blunt + 4
CoinCoin
Booting Town Tour
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 ChargeCharge Count
Abno Part Body Body
Welcome to the Tour KQE
6 Blunt + 2
CoinCoin
Welcome to the Tour
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
CoinEffect2
[Heads Hit] Inflict 1 Plus Coin DropPlus Coin Drop next turn
Abno Part Body Body
Please Cooperate! KQE
8 Blunt + 4
Coin
Please Cooperate!
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
CoinEffect1
[On Hit] Inflict 3 ParalyzeParalyze next turn
Abno Part Body Body
Processing Transfer Reg KQE
16 Blunt + 6
Coin
Processing Transfer Reg
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Abno Part Body Body
Pleased to Meet You, Dear Neighbor KQE
20 Blunt + 5
Coin
Pleased to Meet You, Dear Neighbor
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in CaptivityCaptivity
CoinEffect1
[On Hit] Inflict 10 BurnBurn
Abno Part Body Body
System Error Detected KQE
4 Blunt + 7
CoinCoin
System Error Detected
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
CoinEffect2
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
Abno Part Body Body
Processing Computation KQE
10 Guard + 2
Coin
Processing Computation
SkillDefense 60 (45+15) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 ProtectionProtection
Abno Part Body Body
Rebooting… KQE
4 Guard + 1
Coin
Rebooting…
SkillDefense 60 (45+15) Atk Weight ⯀
Amt. x2
Abno Part Body Body
Processing Transfer Reg KQE
7 Blunt + 2
Coin
Processing Transfer Reg
SkillAttack 40 (45-5) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Passives
Initiating Town Tour
At the start of the turn, if ChargeCharge Count is at 10+, change behavior.


Behavior[]

Due to the charge mechanic and its strict turn sequence, staggering it on certain turns can cause its behaviour to bug out and become incapable of action. For example, staggering it on turn 2 will make it not use Processing Transfer Reg on turn 3, and cause it to take no actions at all for the following turns.

Attack Pattern[]

Unlike most abnormalities, kqe-1j-23 has a much stricter attack pattern rather than a list of skills that rotate on a cycle.

At less than 10 Charge, it will attempt to generate Charge. Until it has 10 Charge, it will always use the following pattern in its neutral position:
- Booting Town Tour, Booting Town Tour, Welcome to the Tour

At 10+ Charge, it will attempt to use its Claw. If it can use the Claw, it will do the following:
- Processing Transfer Reg, Welcome to the Tour, Please Cooperate!, Please Cooperate!

The first time it uses Processing Transfer Reg, it will use the Unclashable variation. For every time after that, it will use the Clashable variation of the skill. It should be noted that while Unclashable, it is still evadable, making it possible to skip the claw phase.

If someone is held in Captivity by Processing Transfer Reg, it will use the following two skills in sequence over the next two turns.
- Processing Computation
- Pleased to Meet You, Dear Neighbor

If the Clashable Processing Transfer Reg loses the Clash, kqe-1j-23 will enter two turns of using the skill Rebooting… twice. It will also temporarily spawn the Heart of the Townsfolk, which is targetable during the duration as well.
- Rebooting…, Rebooting…
- Rebooting…, Rebooting…

If the Heart of the Townsfolk was slain, and kqe-1j-23 has 10+ Charge, it will use the following skills instead of the usual Processing Transfer Reg sequence. It then staggers itself for the next turn.
- System Error Detected, System Error Detected, System Error Detected

Events[]

An Abnormality event triggers after the third time someone is put into CaptivityCaptivity. On success, kqe-1j-23 gets Staggered, whoever was in Captivity is released, and the Sinner who won the skill check gains 2 HasteHaste for the remainder of the battle.

Combat Event
The mechanical arm is reaching for the ground. What is it up to?

The mechanical puppet stretched its wires onto the ground.
Those wires then dug underneath like roots.
Is it trying to get electricity from the floor?

The robot’s terminal printed out:

<Please Cooperate!>

“…Hold on, doesn’t that mean it can’t do anything while it’s charging?”

The Sinners seem rather unwilling to listen to its request.

Who can sabotage its attempts to charge up?

LcbSinEnvy Envy Advantage: CoinIconGlow ≥ 14
No Advantage: CoinIconGlow ≥ 20

CoinIconGlow Check Passed

[Sinner] moved quickly.
The mechanical puppet remained still—a perfect opportunity.
A clear sound soon rang in the area.
The Sinner delivered a powerful attack that shattered the puppet’s capacitor.

<Please Cooperrr… Csdk…ppra…@#@%!%^#$>

The terminal was filled with random letters shortly before turning off.
What a perfect strike, wasn’t it?

[kqe-1j-23] expends all ChargeCharge.
[kqe-1j-23] got Staggered!
[Sinner] gains 2 HasteHaste.
CoinIcon Check Failed

[Sinner] moved quickly.
The mechanical puppet remained still—a perfect opportunity.
But alas…

“W-Wait!”

Before the others could warn them, [Sinner]’s weapon struck the wires that the puppet had plugged into the floor.
It should go without saying that touching a high-voltage current with anything remotely conductive has its consequences.
[Sinner] was zapped stiff by the electricity.
Fortunately, the shock wasn’t deadly, but the machine began to move… now pulling its wires off the ground.
Such as it is.
Things don’t always go as planned, do they?

[kqe-1j-23] gains 1 Attack Power UpAttack Power Up and 1 FragileFragile.
[Sinner] gains 3 ParalyzeParalyze.


Parts[]

kqe-1j-23 is made up of one part, the Body. When it switches between its claw form and base form, the Body part appears to fully heal while the Core remains unchanged. While not technically a part, the Heart of the Townsfolk serves as a weak point for the Abnormality.

Heart of the Townsfolk[]

Heart of the Townsfolk is an enemy that spawns for 2 turns after kqe loses the clash for Processing Transfer Reg. It has 0 attacks, and instead just sits there as a target. Once it is destroyed, kqe-1j-23 will become Staggered.

Heart of the Townsfolk

Refraction Railway[]

LcbSinEnvykqe-1j-23
Kqe-1j-23 Idle Sprite
Info
Risk Level HE Label Code O-06-20-02 Core HP 1279
Parts

Abno Part Body Status
HP 1279 SPEED 1-5 Defense 47
Resistances
Slash Pierce Blunt
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
LcbSinWrath
Endure
[x0.75]
LcbSinLust
Weak
[x1.5]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Normal
[x1]
LcbSinGreed
Weak
[x1.5]
LcbSinPride
Normal
[x1]
LcbSinEnvy
Ineff.
[x0.5]

Skills
Abno Part Body Body
Booting Town Tour KQE
5 Blunt + 4
CoinCoin
Booting Town Tour
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 ChargeCharge Count
Abno Part Body Body
Welcome to the Tour KQE
6 Blunt + 2
CoinCoin
Welcome to the Tour
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
CoinEffect2
[Heads Hit] Inflict 1 Plus Coin DropPlus Coin Drop next turn
Abno Part Body Body
Please Cooperate! KQE
8 Blunt + 4
Coin
Please Cooperate!
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
CoinEffect1
[On Hit] Inflict 3 ParalyzeParalyze next turn
Abno Part Body Body
Processing Transfer Reg KQE
16 Blunt + 6
Coin
Processing Transfer Reg
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Abno Part Body Body
Pleased to Meet You, Dear Neighbor KQE
20 Blunt + 5
Coin
Pleased to Meet You, Dear Neighbor
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in CaptivityCaptivity
CoinEffect1
[On Hit] Inflict 10 BurnBurn
Abno Part Body Body
System Error Detected KQE
4 Blunt + 7
CoinCoin
System Error Detected
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
CoinEffect2
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
Abno Part Body Body
Processing Computation KQE
10 Guard + 2
Coin
Processing Computation
SkillDefense 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 ProtectionProtection
Abno Part Body Body
Rebooting… KQE
4 Guard + 1
Coin
Rebooting…
SkillDefense 28 (28+0) Atk Weight ⯀
Amt. x2
Abno Part Body Body
Processing Transfer Reg KQE
7 Blunt + 2
Coin
Processing Transfer Reg
SkillAttack 28 (28+0) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Passives
Initiating Town Tour
At the start of the turn, if ChargeCharge Count is at 10+, change behavior.


Behavior[]

This version of the boss behaves identically to its base variant.

Parts[]

Unlike the base variant, this version does not have a Stagger Threshold, only gaining one in claw form at approximately 30% health remaining. But due to the Body restoring to full health, it will never stagger from this. Instead, the Heart of the Townsfolk functions as the only meaningful part of the Abnormality.

Heart of the Townsfolk

Luxcavation[]

LcbSinEnvykqe-1j-23
Kqe-1j-23 Idle Sprite
Info
Risk Level HE Label Code O-06-20-02 Core HP 932
Parts

Abno Part Body Status
HP 771 SPEED 1-5 Defense 44
Resistances
Slash Pierce Blunt
Normal
[x1]
Normal
[x1]
Normal
[x1]
LcbSinWrath
Endure
[x0.75]
LcbSinLust
Endure
[x0.75]
LcbSinSloth
Endure
[x0.75]
LcbSinGluttony
Endure
[x0.75]
LcbSinGreed
Ineff.
[x0.5]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Ineff.
[x0.5]

Skills
Abno Part Body Body
Booting Town Tour KQE
5 Blunt + 4
CoinCoin
Booting Town Tour
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 ChargeCharge Count
Abno Part Body Body
Welcome to the Tour KQE
6 Blunt + 2
CoinCoin
Welcome to the Tour
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
CoinEffect2
[Heads Hit] Inflict 1 Plus Coin DropPlus Coin Drop next turn
Abno Part Body Body
Please Cooperate! KQE
8 Blunt + 4
Coin
Please Cooperate!
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
CoinEffect1
[On Hit] Inflict 3 ParalyzeParalyze next turn
Abno Part Body Body
Processing Transfer Reg KQE
16 Blunt + 6
Coin
Processing Transfer Reg
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Abno Part Body Body
Pleased to Meet You, Dear Neighbor KQE
20 Blunt + 5
Coin
Pleased to Meet You, Dear Neighbor
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in CaptivityCaptivity
CoinEffect1
[On Hit] Inflict 10 BurnBurn
Abno Part Body Body
System Error Detected KQE
4 Blunt + 7
CoinCoin
System Error Detected
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
CoinEffect2
[On Hit] Spend 2 ChargeCharge to inflict 5 BurnBurn
Abno Part Body Body
Processing Computation KQE
10 Guard + 2
Coin
Processing Computation
SkillDefense 55 (40+15) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 ProtectionProtection
Abno Part Body Body
Rebooting… KQE
4 Guard + 1
Coin
Rebooting…
SkillDefense 55 (40+15) Atk Weight ⯀
Amt. x2
Abno Part Body Body
Processing Transfer Reg KQE
7 Blunt + 2
Coin
Processing Transfer Reg
SkillAttack 35 (40-5) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all ChargeCharge
CoinEffect1
[On Hit] Put target in CaptivityCaptivity
Passives
Initiating Town Tour
At the start of the turn, if ChargeCharge Count is at 10+, change behavior.


Behavior[]

This version of the boss behaves identically to its base variant.

Parts[]

Unlike the base variant, this version does not have a Stagger Threshold, only gaining one in claw form at approximately 30% health remaining. But due to the Body restoring to full health, it will never stagger from this. Instead, the Heart of the Townsfolk functions as the only meaningful part of the Abnormality.

Heart of the Townsfolk


ZAYIN Blubbering Toad - Fairy Festival
TETH (Doomsday Clay Doll, Burning Clay Doll) - (Become Strong? Genuinely?, Grown Powerful! For Realsies?, You Want To Get Beat? Hurtily?) - Clippity-cloppity? Tap Away! - (Pink Shoes Enchantee, Pink Shoes Possessee) - (Slumber-broken Neighbor, Rearisen Neighbor) - (Freezing Miner Slave, Shivering Miner Slave) - Brazen Bull - Fairy Gentleman - So That No One Will Cry - Fairy-Long-Legs - Faelantern - Skin Prophet - Drenched Gossypium
HE Doomsday Calendar - (Golden Apple, False Apple) - Headless Ichthys - Alleyway Watchdog - kqe-1j-23 - Drifting Fox - Shock Centipede - Steam Transport Machine - Wayward Passenger - Ardor Blossom Moth
WAW Ebony Queen's Apple - My Form Empties - Sign of Roses - Ambling Pearl - Dream-Devouring Siltcurrent - Spiral of Contempt
ALEPH N/A
UNDEFINED Have You Become Strong - Pink Shoes - Baba Yaga
Stage 1 LcbSinWrath Irae - LcbSinLust Luxuriae - LcbSinSloth Pigritiae -LcbSinGluttony Gulae - LcbSinGreed Morositatis - LcbSinPride Superbiae
Stage 2 LcbSinWrath Irae? - LcbSinSloth Pigritiae? -LcbSinGluttony Gulae? - LcbSinGreed Morositatis?
Stage 3 LcbSinWrath Irae??
Distortion & E.G.O Corrosion
E.G.O Corrosion (Four-Legged Beast, Crawling Inquisitor) - (Proceeding Inquisitor, Everything There of an Inquisitor) - (Wriggling Beast, Slithering Inquisitor)
Distortion The Dreamer of Human Wholeness (Kromer) - Papa Bongy (Eunbong’s Bar & Fryers Owner), Headchicken a.k.a. Bongy - Who Denies All (Dongrang) - Distorting/Distorted Bamboo-hatted Kim - The Reaved Lamenter (Hindley) - The Heartbroken (Heathcliff) - The Time Ripper (Ex-Yurodivy Memeber)
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