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K Corp. Class 3 Excision Staff[]

K Corp. Class 3 Excision Staff
K Corp. Class 3 Excision Staff EnemyInfo Sprite
Faction
K Corp. Class 3
Status
HP 383 SPEED 2~5 Defense 46
EmptyAction Actions
Wave 1 Wave 2 Wave 3 Max Actions
3 3 3 3
Sanity Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power DownAttack Power Down.


Turn Start: Gain 4 Attack Power DownAttack Power Down.

StaggerAction Stagger Thresholds
40% (153HP) - 20% (77HP)
Resistances
Slash Pierce Blunt
Fatal
[x2]
Endure
[x0.75]
Normal
[x1]
LcbSinWrath
Fatal
[x2]
LcbSinLust
Normal
[x1]
LcbSinSloth
Weak
[x1.5]
LcbSinGluttony
Normal
[x1]
LcbSinGreed
Normal
[x1]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff
5 Blunt + 6
Coin
Suspicious Individuals
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x2
CoinEffect1
[Heads Hit] Inflict 3 RuptureRupture
Restrain K Corp. Class 3 Empowered Staff
4 Blunt + 3
CoinCoin
Restrain
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x2
CoinEffect2
[Heads Hit] Inflict 3 RuptureRupture
No Trespassing K Corp. Class 3 Empowered Staff
3 Blunt + 3
CoinCoinCoinCoin
No Trespassing
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2
If Coin 1 lands Heads, +10% Damage
CoinEffect3
If Coin 2 lands Heads, +10% Damage
CoinEffect4
If Coins 2 & 3 lands Heads, +30% Damage
Passives
Overloaded HP Bullet
At the start of the turn, gain 2 Damage UpDamage Up and 2 FragileFragile.
HP Ampule Injection
At the start of the turn, if this unit’s HP is not at full, heal 25% of Max HP. (Up to 3 times)

Revived K Corp. Class 3 Empowered Staff[]

Revived K Corp. Class 3 Empowered Staff
Revived K Corp. Class 3 Empowered Staff EnemyInfo Sprite
Faction
K Corp. Class 3
Status
HP 189 SPEED 1~5 Defense 50
EmptyAction Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 2
Sanity Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power DownAttack Power Down.


Turn Start: Gain 4 Attack Power DownAttack Power Down.

Resistances
Slash Pierce Blunt
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath
Fatal
[x2]
LcbSinLust
Normal
[x1]
LcbSinSloth
Weak
[x1.5]
LcbSinGluttony
Normal
[x1]
LcbSinGreed
Normal
[x1]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff
6 Blunt + 6
Coin
Suspicious Individuals
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x5
CoinEffect1
[Tails Hit] Inflict 3 RuptureRupture
Restrain K Corp. Class 3 Empowered Staff
6 Blunt + 4
CoinCoin
Restrain
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x3
CoinEffect2
[Tails Hit] Inflict 3 RuptureRupture
No Trespassing K Corp. Class 3 Empowered Staff
5 Blunt + 3
CoinCoinCoinCoin
No Trespassing
SkillAttack 44 (45-1) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2
If Coin 1 lands Tails, +10% Damage
CoinEffect3
If Coin 2 lands Tails, +10% Damage
CoinEffect4
If Coins 2 & 3 lands Tails, +30% Damage
Passives
Overloaded HP Bullet
At the start of the turn, gain 2 Damage UpDamage Up and 2 FragileFragile.
Healing Ampule Injection
At the start of the turn, heal 20 HP
Emergency Ampule Administration
At less than 25% HP, heal up to 40% of Max HP (One-time only)
Floods of Sorrow
Tails Coins inflict 2 SinkingSinking
Overflowing Sorrow
At the end of the turn, lose 5 SP

Refraction Railway[]

K Corp. Class 3 Empowered Staff
K Corp. Class 3 Empowered Staff EnemyInfo Sprite
Faction
K Corp. Class 3
Status
HP 415 SPEED 1~4 Defense 40
EmptyAction Actions
Wave 1 Wave 2 Wave 3 Max Actions
2 2 2 2
StaggerAction Stagger Thresholds
40% (166HP) - 20% (83HP)
Resistances
Slash Pierce Blunt
Fatal
[x2]
Endure
[x0.75]
Normal
[x1]
LcbSinWrath
Fatal
[x2]
LcbSinLust
Normal
[x1]
LcbSinSloth
Weak
[x1.5]
LcbSinGluttony
Normal
[x1]
LcbSinGreed
Normal
[x1]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff
5 Blunt + 6
Coin
Suspicious Individuals
SkillAttack 27 (27+0) Atk Weight ⯀
Amt. x2
CoinEffect1
[Heads Hit] Inflict 3 RuptureRupture
Restrain K Corp. Class 3 Empowered Staff
4 Blunt + 3
CoinCoin
Restrain
SkillAttack 27 (27+0) Atk Weight ⯀
Amt. x2
CoinEffect2
[Heads Hit] Inflict 3 RuptureRupture
No Trespassing K Corp. Class 3 Empowered Staff
3 Blunt + 3
CoinCoinCoinCoin
No Trespassing
SkillAttack 27 (27+0) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2
If Coin 1 lands Heads, +10% Damage
CoinEffect3
If Coin 2 lands Heads, +10% Damage
CoinEffect4
If Coins 2 & 3 lands Heads, +30% Damage
Passives
Overloaded HP Bullet
At the start of the turn, gain 2 Damage UpDamage Up and 2 FragileFragile.
HP Ampule Injection
At the start of the turn, if this unit’s HP is not at full, heal 25% of Max HP. (Up to 3 times)
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