Enemy |
Faelantern[]
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | F-04-21-03 | Core | 1524 |
Status | |||||
---|---|---|---|---|---|
98 | 1-1 | 38 | |||
Stagger Thresholds | |||||
50% (49) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
1081 | 1-1 | 38 | |||
Stagger Thresholds | |||||
70% (757) - 32% (346) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
5 + 6 |
Snagged Lure [Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with Charmed. [On Hit] Inflict +2 Rupture Count
[On Hit] Inflict 3 Bleed [On Hit] Core, Body heals 15 HP |
5 + 9 |
Burrowing Roots [On Hit] Inflict +3 Rupture Count
[On Hit] Inflict +3 Bleed Count |
6 + 8 |
Expanding Roots [On Hit] Inflict 5 Rupture
[On Hit] Inflict 5 Bleed |
7 + 8 |
Encroaching Stems [On Hit] Deal +5% damager per 5 Rupture Count on target
|
10 + 8 |
Uncovered Abyss Deal +100% damage to targets with 5+ Rupture |
6 + 6 |
Charmed Consciousness Attacking Faelantern deals 0 damage. |
All Buffs and Debuffs expire when the body hides again.
When the body is broken, Core heals +20 more HP with Skill effects
Number of targets increases with every Cycle Count.
Number of targets increases when Fairy is restored.
Targets more slots based on the number of Charmed units.
Behavior[]
Attack Pattern[]
When the Fairy is active, Faelantern uses Snagged Lure as many times as the number of Charmed Sinners every turn, until the Fairy is broken. For example, if there are 3 Charmed sinners, it will use:
- Snagged Lure, Snagged Lure, Snagged Lure
When the Body is not broken, it one of the following skill lists. It uses them in sequential order every time the Body emerges, and the Body only emerges for 1 turn before submerging again:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots
- Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots, Encroaching Stems
When the Body is broken, it uses the following skill set instead:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Uncovered Abyss
Parts[]
Faelantern is made up of two rather unique parts. The first is the Fairy, which starts off targetable and becomes untargetable when it is destroyed. It regenerates after 1 turn of being destroyed. Dealing damage to the Fairy does not deal damage to Faelantern.
The other part is the Body. The Body starts off untargetable, and becomes revealed once the Fairy lure is destroyed. It is targetable for one turn before it then submerges again, becoming untargetable once more as the Fairy regenerates. However if the Body is staggered, then it stays above ground for an additional turn.
Event[]
An Abnormality event occurs when the Fairy regenerates a second time.
Attacking that fairy again will reveal its true form.
This isn’t your first time facing this entity. It won’t be as hard as the first time.
The Sinners seem to agree.
The fairy simply sat there in near complete stillness only interrupted by its intermittently vibrating wings. It was as though the fairy knew you were coming.
Refracted Faelantern[]
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | F-01-11-15 | Core | 1619 |
Status | |||||
---|---|---|---|---|---|
135 | 1-1 | 28 | |||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
1079 | 1-1 | 28 | |||
Stagger Thresholds | |||||
70% (755) - 32% (345) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
5 + 6 |
Snagged Lure [Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with Charmed. [On Hit] Inflict +2 Rupture Count
[On Hit] Inflict 3 Bleed [On Hit] Core, Body heals 15 HP |
5 + 9 |
Burrowing Roots [On Hit] Inflict +3 Rupture Count
[On Hit] Inflict +3 Bleed Count |
6 + 8 |
Expanding Roots [On Hit] Inflict 5 Rupture
[On Hit] Inflict 5 Bleed |
7 + 8 |
Encroaching Stems [On Hit] Deal +5% damager per 5 Rupture Count on target
|
10 + 8 |
Uncovered Abyss Deal +100% damage to targets with 5+ Rupture |
6 + 6 |
Charmed Consciousness Attacking Faelantern deals 0 damage. |
All Buffs and Debuffs expire when the body hides again.
When the body is broken, Core heals +20 more HP with Skill effects
Number of targets increases with every Cycle Count.
Number of targets increases when Fairy is restored.
Targets more slots based on the number of Charmed units.
Rupture and Sinking Count maxes out at 5.
Behavior[]
This variant behaves identically to the standard variant fought in the Mirror Dungeon, with two key differences:
The Fairy does not have any Stagger Thresholds, and hence cannot be Staggered.
The number of targets inflicted with Charmed scales with the Cycle Count.