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Enemy

Faelantern[]

LcbSinEnvyFaelantern
Faelantern Idle Sprite
Info
Risk Level TETH Label Code F-04-21-03 Core HP 1524
Parts

Abno Part Head Status
HP 98 SPEED 1-1 Defense 38
Stagger Thresholds
50% (49HP) - 0% (0HP)
Resistances
Slash Pierce Blunt
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath
Normal
[x1]
LcbSinLust
Fatal
[x2]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Endure
[x0.75]
LcbSinGreed
Ineff.
[x0.5]
LcbSinPride
Weak
[x1.5]
LcbSinEnvy
Normal
[x1]

Abno Part Body Status
HP 1081 SPEED 1-1 Defense 38
Stagger Thresholds
70% (757HP) - 32% (346HP) - 0% (0HP)
Resistances
Slash Pierce Blunt
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath
Normal
[x1]
LcbSinLust
Weak
[x1.5]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Endure
[x0.75]
LcbSinGreed
Ineff.
[x0.5]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Normal
[x1]

Skills
Abno Part Head Fairy
Snagged Lure Faelantern
5 Blunt + 6
Coin
Snagged Lure
SkillAttack 37 (35+2) Atk Weight ⯀
[Unclashable] +1 Atk Weight for every turn Fairy is alive.
Prioritizes Identities with CharmedCharmed.
CoinEffect1
[On Hit] Inflict +2 RuptureRupture Count
Blank Icon [On Hit] Inflict 3 BleedBleed
Blank Icon [On Hit] Core, Body heals 15 HP
Abno Part Body Body
Burrowing Roots Faelantern
5 Blunt + 9
Coin
Burrowing Roots
SkillAttack 37 (35+2) Atk Weight ⯀
CoinEffect1
[On Hit] Inflict +3 RuptureRupture Count
Blank Icon [On Hit] Inflict +3 BleedBleed Count
Abno Part Body Body
Expanding Roots Faelantern
6 Blunt + 8
Coin
Expanding Roots
SkillAttack 37 (35+2) Atk Weight ⯀⯀
CoinEffect1
[On Hit] Inflict 5 RuptureRupture
Blank Icon [On Hit] Inflict 5 BleedBleed
Abno Part Body Body
Encroaching Stems Faelantern
7 Blunt + 8
Coin
Encroaching Stems
SkillAttack 37 (35+2) Atk Weight ⯀⯀⯀⯀⯀
CoinEffect1
[On Hit] Deal +5% damager per 5 RuptureRupture Count on target
Abno Part Body Body
Uncovered Abyss Faelantern
10 Blunt + 8
Coin
Uncovered Abyss
SkillAttack 37 (35+2) Atk Weight ⯀⯀⯀⯀⯀
Deal +100% damage to targets with 5+ RuptureRupture
Used by Charmed Sinners
Charmed Consciousness Faelantern
6 Blunt + 6
Coin
Charmed Consciousness
SkillAttack 47 (45+2) Atk Weight ⯀
Attacking Faelantern deals 0 damage.
Passives
Uncovered Abyss
Reveal body when Fairy is broken.
All Buffs and Debuffs expire when the body hides again.
Broken Stump
When the body is broken, Fairy will have 60% of its Max HP upon restoration.
When the body is broken, Core heals +20 more HP with Skill effects
Charmed
Inflict CharmedCharmed to the enemy with the lowest Speed.
Number of targets increases with every Cycle Count.
Number of targets increases when Fairy is restored.
Leading Lure
Cannot damage Core by damaging the Fairy.
Targets more slots based on the number of CharmedCharmed units.
Evolving Lure
Fairy gains 20% increased Max HP when restored.
Fairy Dust
When the Fairy is killed, all Identities gain 5 PoisePoise and 2 PoisePoise Count next turn


Behavior[]

Attack Pattern[]

When the Fairy is active, Faelantern uses Snagged Lure as many times as the number of CharmedCharmed Sinners every turn, until the Fairy is broken. For example, if there are 3 Charmed sinners, it will use:
- Snagged Lure, Snagged Lure, Snagged Lure

When the Body is not broken, it one of the following skill lists. It uses them in sequential order every time the Body emerges, and the Body only emerges for 1 turn before submerging again:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots
- Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots, Encroaching Stems

When the Body is broken, it uses the following skill set instead:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Uncovered Abyss


Parts[]

Faelantern is made up of two rather unique parts. The first is the Fairy, which starts off targetable and becomes untargetable when it is destroyed. It regenerates after 1 turn of being destroyed. Dealing damage to the Fairy does not deal damage to Faelantern.

The other part is the Body. The Body starts off untargetable, and becomes revealed once the Fairy lure is destroyed. It is targetable for one turn before it then submerges again, becoming untargetable once more as the Fairy regenerates. However if the Body is staggered, then it stays above ground for an additional turn.

Event[]

An Abnormality event occurs when the Fairy regenerates a second time.

Combat Event
The teal—colored fairy appeared again at the tip of the branch.

Attacking that fairy again will reveal its true form.

This isn’t your first time facing this entity. It won’t be as hard as the first time.

The Sinners seem to agree.

The fairy simply sat there in near complete stillness only interrupted by its intermittently vibrating wings. It was as though the fairy knew you were coming.

Who will answer the bait?

LcbSinSloth Sloth Advantage: CoinIconGlow ≥ 13
No Advantage: CoinIconGlow ≥ 15

CoinIconGlow Check Passed

[Sinner] charged toward the fairy.

After a light leap into the air, the Sinner swung the weapon toward the fairy.

”!!!”

The fairy appeared to scream, but no sound came from its mouth.

Maybe it wasn’t screaming at all. Perhaps it was just the swaying of branches.

”The eyes are coming out…”

”Get outta there! Here we go again.”

Numerous eyes open one by one, gleaming from the shadows.

They oscillate as though they’ll jump out at us at any minute.

So… What now?

Fairy is Staggered!
CoinIcon Check Failed

[Sinner] charged toward the fairy.

After lightly leaping into the air, the Sinner swung the weapon toward the fairy.

But…

”That thing can dodge…?!”

Of course, it wasn’t going to be that easy. Assuming that a bait would remain stationary is a complacent thought.

The fairy had also lightly flown up into the air and glared at the Sinner, who dared to attack it.

”G-get out of there! It’s starting to move again!”

[Sinner] tried to get away, but its main body had already tightened around the Sinner's legs.

So… What now?

[Sinner] gains 3 BindBind
[Sinner] gains 3 FragileFragile


Refracted Faelantern[]

LcbSinEnvyRefracted Faelantern
Refracted Faelantern Idle Sprite
Info
Risk Level TETH Label Code F-01-11-15 Core HP 1619
Parts

Abno Part Head Status
HP 135 SPEED 1-1 Defense 28
Resistances
Slash Pierce Blunt
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath
Normal
[x1]
LcbSinLust
Fatal
[x2]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Endure
[x0.75]
LcbSinGreed
Ineff.
[x0.5]
LcbSinPride
Weak
[x1.5]
LcbSinEnvy
Normal
[x1]

Abno Part Body Status
HP 1079 SPEED 1-1 Defense 28
Stagger Thresholds
70% (755HP) - 32% (345HP) - 0% (0HP)
Resistances
Slash Pierce Blunt
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath
Normal
[x1]
LcbSinLust
Weak
[x1.5]
LcbSinSloth
Normal
[x1]
LcbSinGluttony
Endure
[x0.75]
LcbSinGreed
Ineff.
[x0.5]
LcbSinPride
Fatal
[x2]
LcbSinEnvy
Normal
[x1]

Skills
Abno Part Head Fairy
Snagged Lure Faelantern
5 Blunt + 6
Coin
Snagged Lure
SkillAttack 37 (35+2) Atk Weight ⯀
[Unclashable] +1 Atk Weight for every turn Fairy is alive.
Prioritizes Identities with CharmedCharmed.
CoinEffect1
[On Hit] Inflict +2 RuptureRupture Count
Blank Icon [On Hit] Inflict 3 BleedBleed
Blank Icon [On Hit] Core, Body heals 15 HP
Abno Part Body Body
Burrowing Roots Faelantern
5 Blunt + 9
Coin
Burrowing Roots
SkillAttack 37 (35+2) Atk Weight ⯀
CoinEffect1
[On Hit] Inflict +3 RuptureRupture Count
Blank Icon [On Hit] Inflict +3 BleedBleed Count
Abno Part Body Body
Expanding Roots Faelantern
6 Blunt + 8
Coin
Expanding Roots
SkillAttack 37 (35+2) Atk Weight ⯀⯀
CoinEffect1
[On Hit] Inflict 5 RuptureRupture
Blank Icon [On Hit] Inflict 5 BleedBleed
Abno Part Body Body
Encroaching Stems Faelantern
7 Blunt + 8
Coin
Encroaching Stems
SkillAttack 37 (35+2) Atk Weight ⯀⯀⯀⯀⯀
CoinEffect1
[On Hit] Deal +5% damager per 5 RuptureRupture Count on target
Abno Part Body Body
Uncovered Abyss Faelantern
10 Blunt + 8
Coin
Uncovered Abyss
SkillAttack 37 (35+2) Atk Weight ⯀⯀⯀⯀⯀
Deal +100% damage to targets with 5+ RuptureRupture
Used by Charmed Sinners
Charmed Consciousness Faelantern
6 Blunt + 6
Coin
Charmed Consciousness
SkillAttack 47 (45+2) Atk Weight ⯀
Attacking Faelantern deals 0 damage.
Passives
Uncovered Abyss
Reveal body when Fairy is broken.
All Buffs and Debuffs expire when the body hides again.
Broken Stump
When the body is broken, Fairy will have 60% of its Max HP upon restoration.
When the body is broken, Core heals +20 more HP with Skill effects
Charmed
Inflict CharmedCharmed to the enemy with the lowest Speed.
Number of targets increases with every Cycle Count.
Number of targets increases when Fairy is restored.
Leading Lure
Cannot damage Core by damaging the Fairy.
Targets more slots based on the number of CharmedCharmed units.
Evolving Lure
Fairy gains 20% increased Max HP when restored.
Refracted Rupture and Sinking
RuptureRupture and SinkingSinking Potency maxes out at 30.
RuptureRupture and SinkingSinking Count maxes out at 5.
Fairy Dust
When the Fairy is killed, all Identities gain 5 PoisePoise and 2 PoisePoise Count next turn


Behavior[]

This variant behaves identically to the standard variant fought in the Mirror Dungeon, with two key differences:
The Fairy does not have any Stagger Thresholds, and hence cannot be Staggered.
The number of targets inflicted with CharmedCharmed scales with the Cycle Count.

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