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Overview
5 excavating screws for a pack of cigs? Sounds like you've got a screw loose yourself.

–Ryōshū, District 20 Yurodivy

District 20 Yurodivy Ryōshū
District 20 Yurodivy Ryōshū Full
District 20 Yurodivy Ryōshū Full Uptied
Switch Art
Info
Rarity IDNumber2 World World of the Yurodivy Icon
Season Season 4 -
Clear All Cathy [Event]
Release 2024.06.13
Status
HP 179 SPEED 4~7 Defense 45
Resistances
Slash Pierce Blunt
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Stagger Thresholds
70% (125HP) - 40% (72HP) - 20% (36HP)
Skills

Placeholder Skill Icon
3 Blunt + 4
CoinCoin
Got a Screw Loose?
SkillAttack 46 (45+1) Atk Weight ⯀
Amt. x3
[On Use] Gain +2 TremorTremor Count
[On Use] At 4+ TremorTremor Count, Clash Power +2
CoinEffect1
[On Hit] Gain TremorTremor Count on self equal to (TremorTremor Count on target) (max 4)
CoinEffect2
[On Hit] Inflict +2 TremorTremor Count

Placeholder Skill Icon
4 Pierce + 3
CoinCoinCoin
Compression Wind-up Spanner
SkillAttack 46 (45+1) Atk Weight ⯀
Amt. x2
[On Use] Gain +2 TremorTremor Count
[On Use] At 4+ TremorTremor Count, Clash Power +1
At 4+ TremorTremor Count, Coin Power +1
CoinEffect2
[On Hit] Inflict +1 TremorTremor Count
CoinEffect3
[On Hit] Consume TremorTremor Count on self, and inflict the same amount of TremorTremor Count on target (max 5)

Placeholder Skill Icon
4 Pierce + 3
CoinCoinCoin
Percussive Maintenance
SkillAttack 46 (45+1) Atk Weight ⯀
Amt. x1
[On Use] Gain +2 TremorTremor Count
Consume 8 TremorTremor Count on self to gain Coin Power +1
If the target has 6+ TremorTremor, Coin Power +1
CoinEffect1
[On Hit] Inflict 2 TremorTremor
CoinEffect2
[On Hit] Inflict 2 TremorTremor
CoinEffect3
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1

Placeholder Skill Icon
7 Guard + 6
Coin
Guard
SkillDefense 46 (45+1) Atk Weight ⯀
Amt. x1
[On Use] Gain 2 x (TremorTremor Count on self) as Shield HP (max 10)

Passives
N.O.
LcbSinSloth x3 Res
- When an ally Staggers an enemy with an attack: follow up with Skill 1 against the Staggered enemy. (once per Turn)
- If multiple enemies are Staggered at once, target the enemy with the least HP (for Abnormalities, target the Abnormality with the least HP; then, target the Part with the least HP).
- When using Skill 1 with this effect, this unit gains +1 more TremorTremor Count from its Coin effects, and triggers a Tremor BurstTremor Burst with the last Coin On Hit
The A.I.
LcbSinSloth x4 Owned
#1 Deployed ally gains +1 more TremorTremor Count from their Skill or Coin effects (2 times per turn)


Uptie[]

Uptie Info
Got a Screw Loose?
Uptie2
  • Skill Effects:
    [On Use] At 5+ TremorTremor Count, Clash Power +2
  • Coin Effects:
    CoinEffect1
    [On Hit] Gain TremorTremor Count equal to ((TremorTremor Count on the target)/2) (max 2 > 3)

Uptie3
  • Skill Power: 2 > 3

Uptie4
  • Skill Effects:
    [On Use] At 5+ > 4+ TremorTremor Count, Clash Power +2
  • Coin Effects:
    CoinEffect1
    [On Hit] Gain TremorTremor Count equal to ((TremorTremor Count on the target)/2) (max 3 > 4)
    CoinEffect2 [On Hit] Inflict +1 > +2 TremorTremor Count

Compression Wind-up Spanner
Uptie2
  • Skill Effects:
    At 5+ TremorTremor Count, Coin Power +1

Uptie3
  • Skill Power: 3 > 4

Uptie4
  • Skill Effects:
    [On Use] At 4+ TremorTremor Count, Clash Power +1
    At 5+ > 4+ TremorTremor Count, Coin Power +1
  • Coin Effects:
    CoinEffect1 [Heads Hit] > [On Hit] Inflict +1 TremorTremor Count

Percussive Maintenance
Uptie4
  • Skill Effects:
    Consume 10 > 8 TremorTremor Count on self to gain Coin Power +1
    If the target has 6+ TremorTremor, Coin Power +1
  • Coin Effects:
    CoinEffect3
    [On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 2 > 1

Guard
Uptie2

Uptie3
Uptie4
  • Sin Affinity: None > Sloth
  • Skill Effects:
    [On Use] Gain 2 x (TremorTremor Count on self) as Shield HP (max 5 > 10)

Passives
Uptie2

Uptie3
  • Speed: 4~6 > 4~7

Uptie4

Gallery[]

Navigation[]

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