Enemy |
Brazen Bull - Tearful[]
Prior to the release of Chapter 4 Part 3, this enemy was known as Brass Bull - Tearful.

Info | |||||
---|---|---|---|---|---|
Risk Level | ![]() |
Code | M-01-11-07-TEAR | Core ![]() |
655 |
![]() | |||||
---|---|---|---|---|---|
![]() |
655 | ![]() |
1-4 | ![]() |
52 |
Stagger Thresholds | |||||
25% (164![]() ![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Ineff. [x0.5] |
Ineff. [x0.5] |
Weak [x1.25] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Ineff. [x0.5] |
![]() Fatal [x2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() | |||||
---|---|---|---|---|---|
![]() |
224 | ![]() |
3-5 | ![]() |
41 |
Stagger Thresholds | |||||
30% (67![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Fatal [x2] |
Normal [x1] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Weak [x1.5] |
![]() Fatal [x2] |
![]() Normal [x1] |

![]() 4 ![]() |
![]() ![]()
Ram ![]() ![]() ![]() ![]() ![]() |

![]() 4 ![]() |
![]()
Pin Down ![]() ![]() ![]() |

![]() 5 ![]() |
![]() ![]() ![]()
Charge In ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 7 ![]() |
![]()
Overflowing Sorrow ![]() [Clash Lose] Gain 1 ![]() ![]() ![]() |

![]() 8 ![]() |
![]()
Heated Cries ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 4 ![]() |
![]() ![]()
Heated Screams ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |



Behavior[]
If Brazen Bull - Tearful is encountered on Stage 4-3, it will have an additional debuff: Momentary Cool. This causes the Bull to start the battle at half of its max HP.
Attack Pattern[]
Brazen Bull - Tearful has a short attack pattern, but it does change based on where it is fought.
If Brazen Bull was fought almost anywhere, it will use the following skill rotation at the start of battle:
- Ram, Ram, Pin Down, Charge In
Then for the rest of the battle until it gains 3 stacks of Unresolved Sorrow, it will use the following rotation:
- Overflowing Sorrow, Overflowing Sorrow, Pin Down, Charge In
Once the Head is created, it will use the following skills every turn:
- Heated Cries, Heated Cries, Heated Screams, Charge In
Once the Head is destroyed, it will go back to using this rotation for the remainder of the battle:
- Overflowing Sorrow, Overflowing Sorrow, Pin Down, Charge In
- Ram, Pin Down, Charge In, Charge In
- Ram, Ram, Pin Down, Charge In
Stage 4-3[]
If Brazen Bull was fought on Stage 4-3, it will use the following attack pattern on repeat:
- Ram, Ram, Pin Down, Charge In
- Ram, Pin Down, Charge In, Charge In
Parts[]
The Tearful Brazen Bull is initially only made up of the Body. However, once it gains 3 stacks of Unresolved Sorrow, it generates a Head that lasts for the rest of the battle. The body also has an AoE weight of 2, absorbing 1 additional AoE hit per slot of the Body.
Once the Head is destroyed, it is permanently removed for the rest of the battle.
Mirror Dungeon[]

Info | |||||
---|---|---|---|---|---|
Risk Level | ![]() |
Code | M-01-11-07-TEAR | Core ![]() |
1828 |
![]() | |||||
---|---|---|---|---|---|
![]() |
1828 | ![]() |
1-4 | ![]() |
42 |
Stagger Thresholds | |||||
25% (457![]() ![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Ineff. [x0.5] |
Ineff. [x0.5] |
Weak [x1.25] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Ineff. [x0.5] |
![]() Fatal [x2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() | |||||
---|---|---|---|---|---|
![]() |
520 | ![]() |
3-5 | ![]() |
35 |
Stagger Thresholds | |||||
30% (156![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Fatal [x2] |
Normal [x1] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Weak [x1.5] |
![]() Fatal [x2] |
![]() Normal [x1] |

![]() 6 ![]() |
![]() ![]()
Ram ![]() ![]() ![]() ![]() ![]() |

![]() 10 ![]() |
![]()
Pin Down ![]() ![]() ![]() |

![]() 6 ![]() |
![]() ![]() ![]()
Charge In ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 15 ![]() |
![]()
Overflowing Sorrow ![]() [Clash Lose] Gain 1 ![]() ![]() ![]() |

![]() 12 ![]() |
![]()
Heated Cries ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 12 ![]() |
![]() ![]()
Heated Screams ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |



Behavior[]
The behavior is identical to that of the base form.
Luxcavation[]

Info | |||||
---|---|---|---|---|---|
Risk Level | ![]() |
Code | M-01-11-07-TEAR | Core ![]() |
965 |
![]() | |||||
---|---|---|---|---|---|
![]() |
1012 | ![]() |
1-4 | ![]() |
47 |
Stagger Thresholds | |||||
25% (253![]() ![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Normal [x1] |
Normal [x1] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Ineff. [x0.5] |
![]() Fatal [x2] |
![]() Ineff. [x0.5] |
![]() Endure [x0.75] |
![]() | |||||
---|---|---|---|---|---|
![]() |
202 | ![]() |
3-5 | ![]() |
36 |
Stagger Thresholds | |||||
30% (61![]() | |||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Normal [x1] |
Normal [x1] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Ineff. [x0.5] |
![]() Fatal [x2] |
![]() Ineff. [x0.5] |
![]() Endure [x0.75] |

![]() 4 ![]() |
![]() ![]()
Ram ![]() ![]() ![]() ![]() ![]() |

![]() 4 ![]() |
![]()
Pin Down ![]() ![]() ![]() |

![]() 5 ![]() |
![]() ![]() ![]()
Charge In ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 7 ![]() |
![]()
Overflowing Sorrow ![]() [Clash Lose] Gain 1 ![]() ![]() ![]() |

![]() 8 ![]() |
![]()
Heated Cries ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() |

![]() 4 ![]() |
![]() ![]()
Heated Screams ![]() [Clash Win] Gain 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |



Behavior[]
The behavior is identical to that of the base form.