Battle Announcers is a feature in Limbus Company that appears during any combat encounter and provides "commentary" at the start of every turn based on the current state of the battle.
All Managers start off with Dante as the default Battle Announcer, while others can be obtained via reaching a specific level in Limbus Pass or purchasing them for 1,300 Paid Lunacy (After their season are over if they have been part of Limbus Pass reward).
Up to 5 Battle Announcers can be active at once, which will randomly play a dialogue based on certain occasion.
Pleasure. Samjo from the Food Resource Development Department's Research Center. I've been dispatched to help with a K Corp. excision mission. Hopefully my audiovisual assistance may be of help to you.
Turn Start
As you are well aware, I am not very skilled at providing emotional support. A quick solution is always preferable to sweet but empty words of commiseration, isn't it?
I have purchased some pies of encouragement on the way as per Chief Dongrang's orders, but I don't suppose you are in any state to consume them. Please enjoy it vicariously through me. (nom)
Special
Question. I see that your employees are in a critical state. Do you plan to inject them with regeneration ampules?
It is time to take a closer look at your own employees. They all look a bit dazed, don't they?
Enemy Staggered
There's an off-balance enemy. You could easily knock them down with a quick tap to their forehead.
Sinner Staggered
Warning. Some employees are looking rather disheveled. Oh, I am quite willing to provide you a 30% discount on our collection of regeneration ampules, by the way.
Enemy Death
The enemy is neutralized. Chief Dongrang should have seen that... He always teased me for having no talent when it comes to fighting.
Sinner Death
Gracious. An employee is completely dead. As per our company policy, we will hold a two-hour moment of silence for the deceased.
Disadvantageous Battle
The enemy has the upper hand... but there is no need to worry. I will show you how I managed to claim us the Department of the Month award.
Advantageous Battle
The employees are at an advantage. Oh, Chief Dongrang just told us that he will take us all to a fancy team dinner if we ace this battle. There will be prime beef imported straight from S Corp.
Danger
Yes, one of your allies (chewing noises) is nearly dead. (more chewing noises). Mm... The pepper chili lettuce curry-flavored pie certainly has the best flavor profile.
Enemy uses Special Skill
The enemy is gearing up to throw us a curveball. Why not prepare the employees so they can turn it into a home-run?
Enemy Special Gimmick
The enemies are attempting an odd tactic. I personally detest such duplicitous methods. A fight has to be fair and square, don't you agree?
Sinner attacks using Skill 3/E.G.O with Physical Advantage
Impressive strike. I suppose this is what a home-run would feel like, had I been a big-City baseball player.
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
That attack did not match the type of attack the enemy is weak to. If I had to make a comparison, I would compare your strategy to diving headfirst into an unfathomably deep pool.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
Quite an effective attack. I see that my orders were perfectly executed.
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
Allow me to retort. Your attack was completely ineffective. Clearly, this is what happens when I look away even for a second...
Enemy Buffed
There is something powering up the enemy. But do remember: in every peril is an opportunity waiting to be found. That's the quote I used to get through 43 different companies' document screenings.
Enemy Debuffed
The enemy is at a disadvantage. This is the perfect time to stab them in the back.
Sinner Buffed
You are now all under the influence of a positive effect. Well, not that it's my doing, but... please do enjoy anyway.
Sinner Debuffed
You are now all under the influence of a negative effect. Keep your guard up, or be prepared to get wiped out.
Abnormality Part Broken (Combat)
You've destroyed a part. I'd say the enemy is now like fried chicken without the drumsticks. Can't get much worse than that, can it?
Abnormality Part Broken (New Turn)
One of your enemies has a broken part. Focus your attacks there.
Sinner Near Death
Several of the employees are hurt. Why don't you hand out some nutrient supplements for them after this battle?
An employee is... under quite the stress. Here's a quick way to raise their morale: tell them that you'll reward them with free-to-use PTO as soon as this fight's over. Works every time.
Enemy Near Death
The enemy is critically wounded. It's clear that having someone competent on the mic is helping with your team's performance. Oh, no need to thank me.
Good. Let's keep going at this pace. The Department of the Year trophy is almost ours; the higher-ups will be watching me.
Sinner kills multiple Enemies in one Skill
One of the employees has displayed a superb performance. 85% of that performance could be attributed to my assistance, however. This is not a boast; it is a fact-based statistical conclusion.
As you all know, I am Nelly, Chief Butler of Wuthering Heights. Everyone, give your limbs a nice big stretch... shall we get a move on?
Turn Start
Right, then. Let's get into formations! Make sure that your utensils are all well-polished, check for creases in your outfits... Ready? Then let the house cleaning begin!
Let us finish this task before Master gets here. There is so much to be done! We must light the fireplace, prepare food, and make sure that the house feels welcoming, yes?
Special
Remember! Butlers must never show signs of weakness or fatigue! Keep your chins up, backs straight, and walk tall!
Everyone's a bit knackered today, aren't we? Remember, we have the afternoon meal to prepare later. Make sure to save your strengths, okay?
Enemy Staggered
This really is the time for some sleepy smacks, isn't it! Let's give them the best and last sleep they shall ever have. We must do better than we did last time.
Sinner Staggered
No, you can't go to sleep just yet. It is only right that we remain awake until Master goes to sleep, yes?
Enemy Death
Good. Did you put them to a nice eternal slumber? Good job. They're all sleeping like lambs.
Sinner Death
One of the Butlers' contract has been terminated. You worked hard. Master won't know of your sacrifice... but I will remember you.
Disadvantageous Battle
The enemies have gotten somewhat confident... don't let them see your weakness; look them right in the eyes. Gracefully yet with conviction.
Advantageous Battle
We are on the winning side. Uh, I did not mean to say that you're allowed to munch on biscuits in the middle of the fight, however!
Danger
One of the Butlers are looking quite off-balance. Won't someone go and give them a nice shoulder massage to wake them up?
Enemy uses Special Skill
Get ready to open your dimensional attache cases, everyone. Our foes are gearing up for something.
Enemy Special Gimmick
The enemies are attempting something odd over there... But we've been through it all, yeah? We'll be ready.
Sinner attacks using Skill 3/E.G.O with Physical Advantage
Good, we've dusted them all properly. Let's make sure to shine them next.
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
Heavens, we must've cleaned the wrong room. Pay proper attention, and let's try this again.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
Very good! Now we know what kind of food our foes really hate.
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
That did not seem very effective, did it? Remember what I said: Butlers must always take care to closely observe their foes.
Enemy Buffed
Hm? They look oddly reinvigorated. Did they get themselves a cuppa while we weren't looking?
Enemy Debuffed
Hm. They're all covered in some strange dust... Let's put them all in the bin then, hmm?
Sinner Buffed
Oh my! We could make good use of this effect, don't you think?
Sinner Debuffed
We weathered the tempest of Wuthering Heights, haven't we? We can absolutely handle this.
Abnormality Part Broken (Combat)
Very good! That was a clean cut of a part. Let's sweep the rest of them away, shall we?
Abnormality Part Broken (New Turn)
The enemy has a broken part. Let's clean up the rest of them, yes? It'll feel good, I promise.
Sinner Near Death
There is a badly wounded Butler there. Hold on just a little longer, and I will exempt you from the dinner preparation later!
So weak! And you call yourselves Butlers? I suppose I shall have to give you a few more demonstrations after the battle.
Enemy Near Death
They're all stumbling about like hungry guests ready for dinner. Why don't we feed them a dish?
Some enemies are quite hurt. Right, all! Pull up your sleeves and prepare the bedsheets for them to rest on!
Sinner kills multiple Enemies in one Skill
What a flawless Butler you are. Effective multitasking and preparing for the upcoming tea time? Perfection.
What should I tell Cathy when I finally see her...? Oh, the recording's started already? Ahem. I ain't too used to this mic business... but let's go.
Turn Start
Uh... I mean. Uh, Ahem. Good luck, mate.
Do whatever you want out there! I'm sure you'll knock 'em all down with a single strike!
Special
Haah... This ain't the first time I've seen this sorry sight. Bloodied, teetering on the brink of death... But we don't want to run away and look like cowards, yeah?
You'll all get killed at this rate... Well, Clockhead's here to bring you back, so don't let that stop you! Keep pushing, yeah?
Enemy Staggered
Look at 'em, they're in tatters! That one's looking particularly knackered... smash that one's head in!
Sinner Staggered
Bloody hell... I told you to get out of the way, didn't I? Oi, someone! Draw the enemy's attention 'till that one gets back up.
Enemy Death
One down. Keep knocking 'em down, and we'll be the only ones standing in the end. Now that's a proper fight, innit?
Sinner Death
Good luck turning the clock on that one... looks like it'll hurt. Oi, maybe there's a way to die in ways that are less painful for Clockhead to go through?
Disadvantageous Battle
Hah, what a mess... You can keep going, but it'll just hurt more when you inevitably have to turn the clock later.
Advantageous Battle
Right. What'd I say? The winner's always the last one standin'. Listen. Don't think about how much it'll hurt... think about what you'll do after that bloke's dead. It'll give you strength.
Danger
One little mistake and you'll be a goner! Think hard on it before makin' a move.
Enemy uses Special Skill
Oi! Look at that twit over there! Something's goin' on... C'mon, hide!
Enemy Special Gimmick
I'm good at sussing things out, yeah? They're obviously about to do something, but I haven't a clue as to what. Think about it, why don't you?
Sinner attacks using Skill 3/E.G.O with Physical Advantage
Violence really is the best solution, innit? Beat its arse!
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
That's uh... that ain't very effective, yeah? I mean, I suppose it wasn't completely useless, but... well, you'll get there eventually.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
Ooh! That was a smart move, yeah? Reminds me of the brainy sort I met back in my Syndicate days.
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
That was... Hm. Don't make me call you stupid, now.
Enemy Buffed
What are all them sods all excited about? I've got a bad feeling about this...
Enemy Debuffed
Oi, they all look bloody pissed on liquor!
Sinner Buffed
Ooh, you're all full of beans! See anything funny?
Sinner Debuffed
What's up with the grimace? C'mon, smile! What, did someone die or something?
Abnormality Part Broken (Combat)
Niiiice~ You broke the sod's leg. It ain't running from this fight any time soon!
Abnormality Part Broken (New Turn)
You destroyed the part that's been getting on my nerves. This is our chance! Lads, lasses! Get 'em!
Sinner Near Death
Woah! Ah... that looked like it hurt. You all right, mate?
Might want to get that looked at before we go rushing in again. I know I've a temper, but that looked bad even in my eyes. Take a moment to recover.
Enemy Near Death
Blimey, that was some strike! You left 'em in shambles!
Heh, that cost 'em an arm and a leg... what now? Oi, that was a bloody amazing strike, by the way!
Sinner kills multiple Enemies in one Skill
You did that... all on your own? Teach me how to do that, too.
Extraction (during Walpurgis Night). Also appears as a fixed Announcer during the 2nd Walpurgis Night: The Dawn of Green battle. Originates from Lobotomy Corporation.
Voicelines
Occasion
Dialogue
Audio
Deployment
Nice to meet you! My name is Malkuth! I'm in charge of the Control Team at Lobotomy Corp. Headquarters! Just do exactly as I say, and I'm sure you will succeed!
Turn Start
Another start to a joyful day, huh? … Uh, gimme a sec to check the volume. I can't hear your response.
Just focus on my voice, everyone! I'm here to help!
Special
It's not good… I'm seeing a lot of wounded people. But that's okay! Control Team is more than capable of handling something like this, right?
I'm sure everyone's struggling. But I firmly believe that every employee here is willing to give their best, ready to give their lives for this!
Enemy Staggered
The suppression target is staggered. This is our opportunity to make sure it'll never move a finger again!
The entity is struggling. Let's take this chance to suppress it completely!
Sinner Staggered
That's okay, mistakes happen all the time. I know I'm slower than others, so I used to write everything down on my notepad. Just don't lose your will.
If you see any employees saying that they can't take it anymore… Lemme know, okay?
Enemy Death
Woah, we did it! Look, the entity's stopped moving. Let's permanently immobilize the other ones, too.
Sinner Death
One of the employees has stopped moving. Huh? What's with that look on everybody? Are we getting weak-willed employees already? Just because of this?
Disadvantageous Battle
The enemies have the upper hand. Maybe we should have a co-department training session for a few days? Everyone uh… changes a lot after going through training!
Advantageous Battle
We have the upper hand. But let's not rest easy just yet. Control Team has to be perfect from start to finish, don't you agree?
Danger
That's okay. My notebook here has instructions on what to do for all situations. Looks like we might have to make some necessary sacrifices!
Enemy uses Special Skill
A powerful attack's coming. Now that I've warned you, I better not see any employees failing to get out of its way in time!
An Event is about to trigger
Looks like they're preparing for a special attack. We can be ready for that, right?
Sinner attacks using Skill 3/E.G.O with Physical Advantage
That attack was effective. You should try that again!
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
That wasn't very effective. Did any of you not read the manuals beforehand, by any chance?
Sinner attacks using Skill 3/E.G.O with Sin Advantage
That was an effective attack. But not nearly enough. Let's make our next strike even better!
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
See, everyone? That was not an appropriate attack. Was it the lack of care… or the lack of effort?
Enemy Buffed
Looks like the entities have a slight advantage. But not to worry. We'll still try our best, right?
Enemy Debuffed
They're at a slight disadvantage. We can use that to tip this battle in our favor.
Sinner Buffed
We gained an advantage. Nice!
Sinner Debuffed
Looks like an employee is suffering from something. Don't let something so trivial as this weaken your teammates' will, okay? Let's all take care of each other!
Abnormality Part Broken (Combat)
A part's been broken off. At this pace, we'll break every single one of its parts.
Abnormality Part Broken (New Turn)
See? A part's been broken off. Let's keep breaking and tearing its parts away, and we should be able to suppress it in no time.
You broke the entity's part. Let's make sure its demise is a slow and painful one, how's that?
Sinner Near Death
Woah, that must've been extremely painful. Let's return that very same pain and hatred against our enemies.
I see a lot of our employees in pain. Don't worry, though. As long as I'm the one leading the Control Team, we won't fail. … Failure is unacceptable.
Enemy Near Death
The entities are suffering from critical damage. Can't you feel their pain? Good, let's keep going.
That was a devastating strike against the target. The enemies are now weakened enough for us to deal a final blow!
Sinner kills multiple Enemies in one Skill
Wow, that was an impressive attack! The manager will give us a positive review.
Extraction (during Walpurgis Night) Previously, 1st Anniversary Event - 14th day login reward or purchased with 1st Anniversary Pack. Originates from Lobotomy Corporation.
Voicelines
Occasion
Dialogue
Audio
Deployment
I am Angela, your advisor and secretary. My role as an AI is to assist you in adjusting to your new workplace. It’s a pretty name for an AI, wouldn’t you say so?
Turn Start
I am the best in a majority of work fields, but 'cheering' requires a longer boot sequence than the others. The region of 'Empathy' needs some dusting to load up due to low usage frequency.
The Sephirot used to take care of such babysitting work, but... an advanced AI such as I am quite efficient in multitasking.
I see. I must pre-record these encouraging lines for a manager of an unknown spacetime. Oh my. I was not aware that the recording had already started.
Special
Your employees' health is at a critical level. A manager must listen to and abide by my advice; you should consider me your most trusted and capable companion, after all.
Your employees are on the verge of death. That reminds me... manager, I recall that you had access to a special function, no? Sometimes, a full reset is the most efficient solution to a disaster.
Enemy Staggered
An entity before you is obviously and completely unguarded. Though I would hate to do so, I may have to recalculate my estimations of your capabilities should you fail to exploit this opportunity.
I have identified a flat-footed enemy. Many of your predecessors have used such openings to order a killing blow.
Sinner Staggered
An employee is wounded. There is a high probability that an enemy may deal a fatal blow against them. This requires a decisive judgment from the manager.
I have identified an injured employee. People colloquially describe this state as 'having a screw loose', am I correct? ... Do note that this was not a pointless witticism but a strategic interjection for the purpose of relaxing your nerves.
Enemy Death
An entity's life signal has ceased. If I was a human with a more enthusiastic personality, I might have submitted a request for a high-five with you.
Sinner Death
I have identified a deceased employee. It is but one of many minor inconveniences in your way, manager. They were all aware that such an outcome may await them when they joined our company.
Disadvantageous Battle
The enemies have the upper hand. And I expect that you will be the finest manager there ever was.
Advantageous Battle
Your employees have the upper hand. This is clear evidence that you have been taking my advice seriously. This process is often called 'trust', or so they say. I consider this a positive development.
Danger
An employee does not have much time left. We have little choice but to wait. The employee must either break free from the yoke, or wait until it breaks itself.
Enemy uses Special Skill
I expect that the enemy will commence a powerful attack soon. It is time to face the fear.
An Event is about to trigger
An odd behavior has been detected among the entities. I don't expect that its actions will diverge from the usual predictions, but you would do well to prepare yourself nonetheless.
Sinner attacks using Skill 3/E.G.O with Physical Advantage
You have broken your enemy with an effective attack. I must also inform you that a machine does not make light use of flattery.
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
That physical attack was profoundly ineffective. I was unaware that remembering and reminding you of the strengths and weaknesses of each and every enemy was a part of my responsibilities.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
That was a precise reading of your enemies' weaknesses. I am glad that your capabilities meet my expectations.
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
Your decision to attack the enemy with an ineffective attack has extended the estimated time of suppression. I see now that it is difficult for the manager to remember every little bit of information. I will update my data accordingly.
Enemy Buffed
The enemies are preparing to press their advantage. They won't be much of a threat as long as our allies can stick to your strategies and follow my directions.
Enemy Debuffed
The entity is at a disadvantage. Let us exploit this opportunity.
Sinner Buffed
The employees are at an advantage. I await your effective exploitation of this opportunity. A machine is always destined to wait, after all.
Sinner Debuffed
The employees are at a disadvantage. This does not change the fact that I am an AI of unparalleled competence.
Abnormality Part Broken (Combat)
One of the critical enemy parts has been destroyed. Perhaps this is an opportunity for a focused attack.
One of the entities' parts has been destroyed. I suggest focusing on attacking that enemy in order to finish this battle with maximum efficiency.
Abnormality Part Broken (New Turn)
The entity has suffered heavy, localized damage... But I will save the compliments until the entity is defeated.
Sinner Near Death
They have dealt a critical blow to one of your employees. However, as you well know, we will move forward and only forward. There is no need to cast your gaze upon those that cannot be recovered.
One or more of your employees are critically wounded, but do not lose your heart over it. With every death, our company grows. After all, you once told me that... sometimes, those that are forgotten can be the more beautiful.
Enemy Near Death (Combat)
You have dealt a fatal blow to your enemies. I have always told you that you are much more capable than you originally perceived yourself to be. And I am never wrong.
Enemy Near Death (New Turn)
A successful strike. It is too early to pop the champagne, but it may be a good idea to cheer for the deceased in memoriam of their noble sacrifices.
Sinner kills multiple Enemies in one Skill
An employee has made a rather notable contribution to this suppression. Perhaps you could compliment them for the sake of improving efficiency. It does not need to be heartfelt, of course.
Idle
This awkward silence must be alleviated. Here is the weakest witticism from my humor repository. Because it is the weakest witticism, I will keep it shrimple. ... That was the joke.
Extraction (during Walpurgis Night) Originates from Lobotomy Corporation.
Voicelines
Occasion
Dialogue
Audio
Deployment
I am Yesod of the Information Team. Let us make use of the most efficient intelligence to quickly Suppress our enemies.
Turn Start
Have you completed your employees' uniform inspections? Should I see any other employee engaging in Suppression with their sleeves unbuttoned like last time...
'Cheers' are nothing more than placation sought by those weak of will. The Information Team endeavors for something more... worthwhile, don't we?
Special
I understand that most employees are currently under a lot of stress. Let us quickly see this battle to the end.
No other expression is as meaningless and inefficient as that "cheer up". That is why I refuse to say it.
Enemy Staggered
The Suppression target is cornered. You could yield a very effective result with a proper strike.
The entity is waiting for us to strike it down. Let's take care of this efficiently.
Sinner Staggered
Yes, I am aware that there are wounded employees. Please, discard your half-hearted sense of empathy.
One of the employees has lost their cool. Be careful not to let the enemy know of this weakness.
Enemy Death
Suppression target defeated. Let us deal with the remaining entities with the same efficacy.
Sinner Death
We have suffered some losses in personnel. This urgency takes precedence to pointing fingers. Let us hurry.
Disadvantageous Battle
The entities have an edge over us at the moment. I did not expect this much disparity in capabilities; we lacked enough information to predict this.
Advantageous Battle
We have an edge over them. I am already seeing several employees who have broken the rules as written in the manual... but I will press upon this matter at a later time.
Danger
An employee is at risk of death. Please focus.
Enemy uses Special Skill
The entities have struck a powerful blow against our employees. I expect that we will suffer heavy damage.
An Event is about to trigger
It is difficult to read their current strategy. Please focus, and carefully observe their movements.
Sinner attacks using Skill 3/E.G.O with Physical Advantage
That was the correct way to strike that entity. This is the power of intelligence.
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
That was an inefficient strike. I see that some employees have clearly neglected to even skim over the enemy records.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
A precise strike against their weakness. I see that you have come here prepared.
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
That was not an effective type of attack against this entity. Please, we are the 'Information' Team. Make use of it.
Enemy Buffed
It appears that the entity has a certain advantage. Let's keep our eyes on that one.
Enemy Debuffed
The entity is at a certain disadvantage. Now, let's think about how we can exploit this opportunity to our benefit.
Sinner Buffed
We have the upper hand. Victory may not be so far if we were to push on.
Sinner Debuffed
The entity has done... something. This battle may take longer than I had anticipated.
Abnormality Part Broken (Combat)
An entity's part is broken. I see that you have at least read the manual.
Abnormality Part Broken (New Turn)
There is an entity with a broken part. Quickly destroy its other parts as well.
The entity has a broken part. The circumstances could not be more ideal for us.
Sinner Near Death
One of the employees is fatally wounded. All deaths are meaningless, as I always like to repeat myself. Now, you best come up with a way to mitigate these losses.
One of the employees is in a critical state. Suppress the entity before you suffer greater losses.
Enemy Near Death
You have dealt a successful, fatal strike against the entity. I hope you can continue to display such shrewd tactics in the battles to come.
Attempt the same fatal strike against the entity.
Sinner kills multiple Enemies in one Skill
Ah, as I live and breathe, there is an employee who may be a shining example to all. That was a very efficient way to deal with the entities, an accomplishment befitting the excellent capabilities of the Information Team.
Extraction (during Walpurgis Night) Originates from Library of Ruina.
Voicelines
Occasion
Dialogue
Audio
Deployment
- Uh... so, to explain this contract... - Mika, I think the recorder's already rolling. - Huh?! N-no, she's still piss drunk— - It's all about the attitude, lads! Let's crack on!
Turn Start
- Okay! Let's do this, shall we? - Ugh, it's so cramped in 'ere! Can't I just join 'em in the field? - Can we please stick to the contract, Big Sis...?
- Take it easy! Those buggers ain't a big deal, 'kay? Wipe the floor with 'em~! - Aren't you doing this too lightheartedly...? I mean, it's not like you're on the field yourself, but still...
Special
- Ouch, that looked... - Yeah, that looked pretty fatal.
- Everyone looks quite hurt... maybe consider a retreat? - ... It's all gone to shite, hasn't it? - Big Sis, please...
Enemy Staggered
- Ooh~ They all look drunk as hell! Look at 'em, swayin' from side to side... - ... I doubt they're *actually* drunk, but... this is a good opportunity.
Sinner Staggered
- One of your allies isn't doing so hot. - Keep your eyes on them, just in case. - Gimme a sec, lads. I've got exactly what you need somewhere... in here...
Enemy Death
- One thing at a time, yeah? And before you even know it, it'll all be over~ - Wouldn't it be nice if you chugged only one bottle at a time...
Sinner Death
Mm... I suppose some losses are unavoidable.
Disadvantageous Battle
- Well, it's all gone to shite, hasn't it? That's okay! You can still claw yer way back! - Big Sis, please... What'll our clients think when they hear this? - Oh boy...
Advantageous Battle
- Didn't have much hope for them at first, but... - Yeah, they really turned this battle around.
Danger
- Woah, lemme put the cup down for a sec. This is some intense stuff! - Seriously...? Their lives are on the line! Stop acting like you're here to watch a game.
Enemy uses Special Skill
- Oh, I'm hearing alarm bells. Something big is coming. - Yeah... I can sense that something's different about them. - Right? It's eerily quiet... Like it's about to rain, or something.
An Event is about to trigger
- Mika. Is it just me, or does it look like they're getting ready to pull off a complicated move? - Yeah. They better review what information they gathered during the fight and figure out what the enemy's planning.
Sinner attacks using Skill 3/E.G.O with Physical Advantage
- Kaaah~ Now that's what I like to see! Cheers to that, lads! - Nice, you hit them right where it hurts.
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage
- Mm... that was pretty ineffective, but I guess you can't always be 100% efficient. - Ain't that— - Big Sis... please put a sock in it.
Sinner attacks using Skill 3/E.G.O with Sin Advantage
- Oho, so that's how you deal with that kinda thing. I'll take note of that... - What are ya scribblin' down there, Mika? Forget about all that, 'cuz it's all about the attitude, lass~
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage
- Was that really the best move you could think of...? - Can't make an omelet without breaking a few eggs, Rain. Think about the big picture.
Enemy Buffed
- Ooh, I like their energy~ Think they'll let me join the party? - Big Sis. They're our enemies.
Enemy Debuffed
- They're all looking pretty down... This is your chance. - Yeah, it's like someone died over there!
Sinner Buffed
- Hey, I think this thing on the device is indicating that things are going well. - Don't need that machine thingamajig to tell me! You're on a roll, lads!
Sinner Debuffed
- Did, uh... something bad happen? - Workplace squabbles happen all the time, yeah? Well... I completely understand!
Abnormality Part Broken (Combat)
- They absolutely destroyed that part! - Kaah~ Now that hit the spot~!
Abnormality Part Broken (New Turn)
- Looks like breaking that part did the trick. They should be able to breathe easy now. - Yep. No need to worry about whatever danger posed by that broken part.
Sinner Near Death
- Whewie, I think I heard the ground crack or somethin'... - The output sensor got overloaded for a second... Are they going to be ok?
- That was a pretty devastating hit... - I wonder if they even have the tools to restore all that damage. - Welp, nothing a bit of spit and a bit of elbow grease can't— - Big Sis, shh...
Enemy Near Death
- Now that's a 'daring decision' if I've ever seen one, ladies and gents! - What are you, a sports commentator...? - Okay, but it *was* a good decision.
- That was great! I'm all pumped up meself. - More clashes like that, and it's a matter of time before they snag the win.
Sinner kills multiple Enemies in one Skill
- Hyah, now that's some neat tech, huh? - If we had access to that tech... we could take on so many more contracts per day. - And she'd clear out just as many more wine bottles...
Footnotes[]
↑Due to the lack of subtitles in the deployment phase and Dante having no audio, this line does not appear in-game.
↑Originally Season 3, but was made a Regular at the start of Season 4.